Selasa, 13 September 2011

BMW M5 E60 2009 v.2

HQ Textures
High Poly Count
Detailed Shadow
SA Plates
Paintjobs + Template
Full Damage + Airbags

--------------Update (v.2)--------------

New Textures + Edits
Fixed Wheels Position
Dash Lights + Effects
Plate Lights + Effects
enjoy!


New fix: Gauges texture (Lights)

Rabu, 07 September 2011

Chevrolet Corvette Grand Sport 2010

Converted from FM3 and NFS-S 2 to GTA:SA by me
The characteristics of this car mod follows the same line of my others cars newly converted, as High poly count, full damage with air bags, HQ textures, detailed shadow, extras, etc.
But with some new, for example, the dashlights turn on and off with the headlights (tests)
as the Supra, also have 3 variations or 2 extras

no extra = Targa Model
extra1 = Normal
extra2 = Add side skirts, roll cage and decal windscreen (edit in remap)

and 4 Paint jobs, all based on real models of tuned/custom grand sport + 2 extras (just paintjob1 color variations)
Note: After several editions, reviews, remaking things, there was a small bug on 'boot damaged' (boot_dam). The uv map/texture was distorted, but I wont fix it for now, this is irrelevant to me right now

Have Fun! :D

Minggu, 04 September 2011

Toyota Supra RZ 1998


Stock Model **Is not a tunable car

Converted from...
Car Model - Forza Motorsport 3
Engine - Juiced 2 HIN
Gauges - NFS Shift


This car has:

HQ Textures, High Poly Count, Detailed Shadow, Full Damage, RHD and more...

2 Extras Variations

* No Extras = Targa/Convertible/AeroTop (I do not know what to call it)
* Extra 1 = As a normal Supra

* Extra 2 = Add NFS Shift gauges (On/Off with Headlights), Sport Seat Belts, Carbon Dash, Roll Cage and Windscren Decal (Edit in Remap Texture)

The normal dash lights also on/off with headlights

3 Paintjobs: TRD, Top Secret and Eclipse
Have Fun!